camera positioning to create feedback fractals
- Bear Phillips-Pearce
- Mar 26, 2019
- 1 min read
this is a link to an article titled “Fractals in pixellated video feedback” that appeared in issue 44 of the Contemporary physics journal published in 200.
this article looks in tow how camera positioning can be used to exploit the pixelization of a monitor in order to generate stationary fractals, this is an affect that is only possible on digital displays, achieving this on and analogue CRT requires the use of angled reflections due to the way the picture is generated with scan lines.
this is a video that explains the maths behind the generation of fractals and why there generation is rarely self-similar, non self-similar fractals are what lead to the flowing and constantly evolving patterns on CRTs
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